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 Post subject: Effects mod
PostPosted: Mon Sep 19, 2011 9:09 pm 
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Joined: Sun May 02, 2010 3:18 pm
Posts: 79
Hey people, I've been working on a mod that enhances the particle effects in this game. So far it's not yet possible to join multiplayer servers that do not have this mod, but I'm sure there are ways this can be done by a better programmer than me.
Please note that this is not a final version.

Download link: http://www.mediafire.com/?re6kr6na2xsk62h

Features so far:

Hidden content:
Rocket

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entirely new feature: burning pieces flying around

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Enemies temporarily burn when killed:

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Thermal on wooden surfaces:

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Thermal on metal/generic surfaces:

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EC Det:

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ACP leaves glowing marks on some surfaces:

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Blaster and miscellaneous other effects (not all shown):

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Known bugs: the sniper projectile looks odd.

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 Post subject: Re: Effects mod
PostPosted: Mon Sep 19, 2011 10:36 pm 
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Joined: Sun Oct 19, 2008 8:32 pm
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Location: Norway
LoL Name: Hveem
Wow, thats's pretty sweet man! Looks better than retail. :)

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 Post subject: Re: Effects mod
PostPosted: Tue Sep 20, 2011 4:39 pm 
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That looks really cool man :up:


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 Post subject: Re: Effects mod
PostPosted: Tue Sep 20, 2011 4:40 pm 
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Really nice.

You may be able to make it compatible using the same technique used with the TAG client mod.

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 Post subject: Re: Effects mod
PostPosted: Tue Sep 20, 2011 7:43 pm 
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Joined: Sun May 02, 2010 3:18 pm
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Thanks. Can anyone suggest any improvements?

Penguin wrote:
You may be able to make it compatible using the same technique used with the TAG client mod.


Possibly. I'll have to ask Phobos or something for that.

Edit: a video


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 Post subject: Re: Effects mod
PostPosted: Wed Nov 09, 2011 2:30 am 
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Joined: Mon Sep 14, 2009 9:50 pm
Posts: 469
IMPRESSIVE MOST IMPRESSIVE ! :wink:


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 Post subject: Re: Effects mod
PostPosted: Wed Dec 21, 2011 12:10 pm 
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Joined: Wed Oct 24, 2007 3:35 pm
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STEAM: hughd007
that looks like it would be pretty cool on mp!

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 Post subject: Re: Effects mod
PostPosted: Wed Dec 21, 2011 6:37 pm 
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Joined: Sun Oct 17, 2010 11:25 pm
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Looks really nice.

Someone tried this before and it lagged really badly, Hoppefully this doesn't have same effect.

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 Post subject: Re: Effects mod
PostPosted: Fri Jan 06, 2012 12:46 am 
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Joined: Mon Sep 14, 2009 9:50 pm
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Yourself wrote:
Thanks. Can anyone suggest any improvements?

Penguin wrote:
You may be able to make it compatible using the same technique used with the TAG client mod.


Possibly. I'll have to ask Phobos or something for that.

Did ye ask phobos yet ? u should !

PS i thought u were in tx barcode ?! u seem too clever to be in another clan ! :owned:
any time ive seen ya yer good and no crazy rage talk either ever ! :cool:


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