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 Post subject: Survivors
PostPosted: Wed Mar 07, 2012 3:59 pm 
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Hello again guys

the xbox community have been planning a division montage lately and
have compleated a trailer for the montage so i thought i would share it with you all. To see what you all think so far




il post the finished montage here whenever its fully compleated

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 Post subject: Re: Survivors
PostPosted: Wed Mar 07, 2012 9:07 pm 
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Very simple trailer, maybe you should add whats going to come (which game, who plays, etc.). Also a really important hint regarding all of your upcoming montages:

Use feeds, dont use cams which do not include feeds, for those who dont know what a feed is, ingame it appears at

Triple Feed:
Striatus. doUChe (weapon here) dickhead
Striatus. doUChe (weapon here) crackhead
Striatus. doUChe (weapon here) BadboYzZZz

Quad Feed:
Striatus. doUChe (weapon here) dickhead
Striatus. doUChe (weapon here) crackhead
Striatus. doUChe (weapon here) BadboYzZZz
Striatus. doUChe (weapon here) Pengunub

As I said dont use anything less than a Triple Feed (sniper) or QuadFeed (any other weapon). Also try to avoid "Splitted feeds":

Splitted:
Striatus. doUChe (weapon here) dickhead
Tx' Rory (weapon here) rando0m
Striatus. doUChe (weapon here) crackhead
HellBoy (weapon here) Capwn
Striatus. doUChe (weapon here) BadboYzZZz
Striatus. doUChe (weapon here) Pengunub

Feeds is what people want to see in montages, thats all I can say.

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 Post subject: Re: Survivors
PostPosted: Wed Mar 07, 2012 9:46 pm 
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i already know this but this montage is going to be more plot/story based but thanks none the less for the advice.

if you have any advice on making a more plot/story montage id like to hear it.

for the bits that require ownage i will be looking for triple's upwards i suppose like you said.

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 Post subject: Re: Survivors
PostPosted: Wed Mar 07, 2012 11:00 pm 
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all i can say is that the game is just terrible to edit and not enjoyable to watch ;)

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 Post subject: Re: Survivors
PostPosted: Thu Mar 08, 2012 9:55 am 
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, lion that's exactly what I am making atm :D

I'm trying to flank the enemy teams and get 4 or 5 withhehe my sniper

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 Post subject: Re: Survivors
PostPosted: Thu Mar 08, 2012 10:50 am 
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Lion, we are not quickscopers. So our montages are completely different from how you would do it.

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 Post subject: Re: Survivors
PostPosted: Thu Mar 08, 2012 10:53 am 
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also lion this is not what everyone likes. i for one dont because it bores me because every montage is the same

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 Post subject: Re: Survivors
PostPosted: Mon Jul 30, 2012 9:07 am 
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rather than make a compleate new topic im goin to post here

can i get your thoughts so far on this edit?


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 Post subject: Re: Survivors
PostPosted: Mon Jul 30, 2012 11:06 am 
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This is very very slow, the music is well chosen but the sounds edit isn't well done.

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 Post subject: Re: Survivors
PostPosted: Mon Jul 30, 2012 11:35 am 
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can you explain more so i can maybe make it better.

like do u mean sound effects used or general sound quality/video quality

atm i cant record in hd so video quality cant be improved :neutral:

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 Post subject: Re: Survivors
PostPosted: Mon Jul 30, 2012 11:37 am 
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46 seconds and no kills, the intro is boring! Just using the chopper would have been fine.

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 Post subject: Re: Survivors
PostPosted: Mon Jul 30, 2012 11:51 am 
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Penguin wrote:
46 seconds and no kills, the intro is boring! Just using the chopper would have been fine.


Yes, and about the music the sound "increases" but nothing special appears on the video

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 Post subject: Re: Survivors
PostPosted: Mon Jul 30, 2012 12:59 pm 
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well what im trying to do is use green screen video effects (like the helicopter) to make the normal cinematics that we see in the montages a little more interesting.

I know what you guys are both saying however this isnt my intro just a test mainly on the helicopter. i probly will do what penguin said and remove all scenes down to the first one or at the very least pump it up abit.

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 Post subject: Re: Survivors
PostPosted: Sun Aug 05, 2012 5:48 pm 
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Lionheart wrote:
Feeds is what people want to see in montages, thats all I can say.


You can add nice quality, pretty effects and a music that feels nice with the kills like in a sync with sniper sounds.

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